Took me long enough. Anyway, yeah, it's right over here:
That is pretty much what has been taking up a good 16 hours of my day - nose deep in UI/Inventory systems code and coming SO CLOSE to a working state! Er... the Inventory system, that is, not the game itself, unfortunately. I do want to be finished, or pretty darn near at the end of this year, but we will see what happens.
There has been a lot of traffic here lately, and I just wanted to extend a big 'THANK YOU' (big = caps) and a sincere 'welcome!' to any new visitors (and returning) and let all a' ya know what exactly is going on here.
What is going on here? I ask myself that daily - and although I never really seem to arrive at any self-satisfying conclusion, mayhaps (<== spell check doesn't like this, >:] ) I can provide you with one! ... Maybe.
I have been pouring most of my time into the aforementioned Savage - a game I've been developing off and on (more like tearing down and destroying, building back up, repeat) for the last 3 years. As a result, I haven't been putting any time into my Comic over the past month/two months... but it is definitely something I want to get back to. And will get back to, on occasion. The comic started as an experiment with the daily-gag formula, mostly to see whether I had the chops/liked the format enough to do something like that long-term. A couple years later, I'm still not entirely sure, ha!! But I do dig a few of the characters, so I'm sure some other iteration of it will rear its ugly head eventually - however dissimilar to the original it might be.
So there you have it! A very vague-ish, murky report on my goings on here with a series of magic 8 ball 'perhaps'es and 'too soon to tell's. One thing I know for sure: I like making comics. I like working on video games. Expect more of both.
Thanks for stopping by, and I hope you didn' hurt yourself too badly during your visit. Band-aids (or, adhesive strips) at the door.